Wednesday, July 21, 2010

The Wii, Move and Kinetic making your living room a playground



The year was 2006 and the gaming industry was in the understanding of the PlayStation and Xbox to the PC, but the game has not been for all these devices and the games always very monotonous with similar themes and functions, then came the Wii, Nintendo's answer Sony's PlayStation and Microsoft Xbox, the Wii is the controller that could well define the next phase of human-machine interface have bought for the game. The simplicity of using a controller physically interact with the TV was something that even novice players could not resist. The success of the Wii is clearly not solely from the sale, but also in the fact that the two main rivals Sony and Microsoft to give it a shot for their own versions of the Wii controller.
Apple had the technology of control and not the competition, rather than competition fueled Nintendo and let their competitors get refined and improved with alternative versions and play for the controller and patented features for the Wii. From tennis, boxing, the question of fitness with Wii Fit Nintendo has the "look Fat Boy" by the traditional players in a normal person who loves all kinds of last physical activity. That alone is a feat no other correspondence. Control was taken in the controller actions can take the next step on the basis of what Intel tried to achieve with the new remote control for TV. But before I do, here is a small preview of the third gesture controller on the market today.


The Nintendo Wii controller (the original)
The controller is awesome come with a new Wii Motion Plus, which offers an improvement over the previous Wii Motion The device has a two-axis gyroscope tuning fork, which can determine the rotation. The data collected by the angular velocity sensor can then be used to distinguish the true values by linear motion accelerometer. [7] This method of detection of complex movements than is possible with the Wii Remote by itself. The Wii Motion Plus a pass-through external connector extension, extending the other as the Nunchuk or Classic controller can be used simultaneously with the device. The attack has a color-coded mechanical switch to block the release clips. When the Wii remote is connected, the unit extends the length of the controller body about 11 seconds (4 cm). Every Wii Motion Plus has a longer version of the Wii Remote Jacket added, to accommodate the length. The unit is only through games designed specifically used to use its functionality. You can not support the Wii Remote during game play it without problems keep, but the game is not increased. Now, Nintendo has sold nearly as many people Wiis as Sony and Microsoft have sold for the Xbox 360 and PlayStation 3s combined. They are geniuses.
Sony PlayStation Move
Move the PlayStation has been described as a "platform" and a "virtual console launch for Sony's boys, and we think that in order to prepare for a war to the movement control during the year, when Microsoft and Sony for a real been three-way battle with Nintendo for your physical activity Lounge game variety defined. Moving from where the Wii is that while the Wii motion sensing has (with its built-in accelerometer) specifies (with the sensor bar), or even correctly ( by the addition of Motion Plus), Move in a position to closely monitor its controller in real space in 3D, not only the relative motion based on a previous position. For gameplay flicks, this means less than sympathetic Pro Wii was so good - more gameplay movements require a full and unrestricted movement to move - but it also means interesting things for Augmented Reality. Of course, for Augmented Reality, you need a camera, and lucky for Sony's PlayStation Eye already on the market.
based in fact, Move system on part of what the eye can see the cute colored balls at the end of each movement of the controller that recognize permits the PlayStation, which is the controller away from the camera and the card, say, tennis-based tennis rackets, just for the hand of the user. Which is a nice ball a couple of purposes. First, is monitored by the PlayStation Eye for its X, Y and Z positioning in 3D space, whose size and position in the camera. One thing that helps you keep in mind is that the inside is lit, but the lights serve an additional purpose to transmit gambling information. None of the games we played last night with this function (instead of picking any color), but most of them were in IT planning. The ball can easily outweigh any RGB color flash, and has a really nice to do so. It's just something more visually distinctive setup everything and expect your friends to be less informed with the demand for "the controller with the ball funny glow at the end of it" as close to the start.
Microsoft Project Natal

Microsoft's people may or may not be geniuses, but they are certainly wise to understand who the genes are doing in the room and then what they do. announced today at E3, Microsoft released a new technology like the Wii uses motion-sensing control of the game. But it can only be better than the Wii. In fact, you can kill the Wii. Wanted a technology, allow the player to control the game by simply moving their arms and legs and other body would. The players were to be the controller. Microsoft has finally shown what counts, with real games, the gameplay itself, and the real hardware, and having control some time with them with our own human flesh, just about the action on the screen as we are, we feel begin to get a good grip on experience. Kinect combines detection systems in a matter of building a rather precise and comprehensive amount of 3D data on the happenings in one room. It is a color camera to photograph, face, and so on, but the real magic happens with the camera in black-and-white CMOS sensor which is coupled with an IR Blaster. Microsoft calls this the "depth sensor, and light and the shadow of the image (illuminated by the IR spectrum for the human eye, invisible) is analyzed to build a 3D map of objects within the field of vision Kinect. Finally, a multi- microphone array configuration to detect the position and heading to cancel background noise, so that you maintain Video without a headset.
All this is on a motorized rocking base whatsoever. Microsoft did not detail the range of the machine away, but when it is used in conjunction with the monitoring of the facial skeleton can Kinect Pan and tilt sensors to keep their training at you as you move through space. One side of the base engine, but along with the rest fairly complicated electronics, the hardware is not Kinect small: It is about an inch thick, how deep and about a foot wide. If you are on the whole Wii cubic occupies less real estate. Should not be too many efforts in squeezing until your LCD TV, but try the good fortune to balance, and we have no idea how people should hang their TV on the wall face this situation.
All these innovations to the game you'll easily our living room into a playground and battlefield. Let's see where it goes.

Related posts:
 

No comments:

Post a Comment